Creates a Compressor object.
The attack in milliseconds for this object.
The gain for this object.
Defaults to 1.0.
The dBFS level for this object.
Defaults to 0.0
The identifier of this node.
The audio input channels of this audio unit.
The midi input for this audio unit.
The audio output channels of this audio unit.
The pan for this object.
Defaults to 0.0; -1.0 = left, 0.0 = centre, 1.0 = right.
The ratio for this object. >= 1.0
The release in milliseconds for this object.
Indicates whether or not the sidechain input is enabled. If this is set to true then inputs 2 and 3 can be used as sidechain inputs for this object.
The threshold in dB for this object.
Connects this object's output to the specified destination object's input ("output" if the destination is a graph).
The AudioUnit | Graph to which to connect.
An index specifying which output of this AudioUnit to connect to the destination.
An index describing which input of the destination you want to connect this AudioUnit to.
Returns a reference to the destination AudioUnit object allowing you to chain multiple connect() calls. If the destination is a Graph object, connect() returns undefined.
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Represents a Compressor.